XML::Grove::Factory - phpMan

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XML::Grove::Factory(3pm)       User Contributed Perl Documentation       XML::Grove::Factory(3pm)

NAME
       XML::Grove::Factory - simplify creation of XML::Grove objects

SYNOPSIS
        use XML::Grove::Factory;

        ### An object that creates Grove objects directly
        my $gf = XML::Grove::Factory->grove_factory;

        $grove = $gf->document( CONTENTS );
        $element = $gf->element( $name, { ATTRIBUTES }, CONTENTS );
        $pi = $gf->pi( $target, $data );
        $comment = $gf->comment( $data );

        ### An object that creates elements by method name
        my $ef = XML::Grove::Factory->element_factory();

        $element = $ef->NAME( { ATTRIBUTES }, CONTENTS);

        ### Similar to `element_factory', but creates functions in the
        ### current package
        XML::Grove::Factory->element_functions( PREFIX, ELEMENTS );

        $element = NAME( { ATTRIBUTES }, CONTENTS );

DESCRIPTION
       "XML::Grove::Factory" provides objects or defines functions that let you simply and
       quickly create the most commonly used XML::Grove objects.  "XML::Grove::Factory" supports
       three types of object creation.  The first type is to create raw XML::Grove objects.  The
       second type creates XML elements by element name.  The third type is like the second, but
       defines local functions for you to call instead of using an object, which might save
       typing in some cases.

       The three types of factories can be mixed.  For example, you can use local functions for
       all element names that don't conflict with your own sub names or contain special
       characters, and then use a `"grove_factory()"' object for those elements that do conflict.

       In the examples that follow, each example is creating an XML instance similar to the
       following, assuming it's pretty printed:

           <?xml version="1.0"?>
           <HTML>
             <HEAD>
               <TITLE>Some Title</TITLE>
             </HEAD>
             <BODY bgcolor="#FFFFFF">
               <P>A paragraph.</P>
             </BODY>
           </HTML>

GROVE FACTORY
       $gf = XML::Grove::Factory->grove_factory()
           Creates a new grove factory object that creates raw XML::Grove objects.

       $gf->document( CONTENTS );
           Creates an XML::Grove::Document object.  CONTENTS may contain processing instructions,
           strings containing only whitespace characters, and a single element object (but note
           that there is no checking).  Strings are converted to XML::Grove::Characters objects.

       $gf->element($name, CONTENTS);
       $gf->element($name, { ATTRIBUTES }, CONTENTS);
           Creates an XML::Grove::Element object with the name `$name'.  If the argument
           following `$name' is an anonymous hash, ATTRIBUTES, then they will be copied to the
           elements attributes.  CONTENTS will be stored in the element's content (note that
           there is no validity checking).  Strings in CONTENTS are converted to
           XML::Grove::Characters objects.

       $gf->pi( TARGET, DATA)
       $gf->pi( DATA )
           Create an XML::Grove::PI object with TARGET and DATA.

       $gf->comment( DATA )
           Create an XML::Grove::Comment object with DATA.

   GROVE FACTORY EXAMPLE
        use XML::Grove::Factory;

        $gf = XML::Grove::Factory->grove_factory;

        $element =
          $gf->element('HTML',
            $gf->element('HEAD',
              $gf->element('TITLE', 'Some Title')),
            $gf->element('BODY', { bgcolor => '#FFFFFF' },
              $gf->element('P', 'A paragraph.')));

ELEMENT FACTORY
       $ef = XML::Grove::Factory->element_factory()
           Creates a new element factory object for creating elements.  `"element_factory()"'
           objects work by creating an element for any name used to call the object.

       $ef->NAME( CONTENTS )
       $ef->NAME( { ATTRIBUTES }, CONTENTS)
           Creates an XML::Grove::Element object with the given NAME, ATTRIBUTES, and CONTENTS.
           The hash containing ATTRIBUTES is optional if this element doesn't need attributes.
           Strings in CONTENTS are converted to XML::Grove::Characters objects.

   ELEMENT FACTORY EXAMPLE
        use XML::Grove::Factory;

        $ef = XML::Grove::Factory->element_factory();

        $element =
          $ef->HTML(
            $ef->HEAD(
              $ef->TITLE('Some Title')),
            $ef->BODY({ bgcolor => '#FFFFFF' },
              $ef->P('A paragraph.')));

ELEMENT FUNCTIONS
       XML::Grove::Factory->element_functions (PREFIX, ELEMENTS)
           Creates functions in the current package for creating elements with the names provided
           in the list ELEMENTS.  PREFIX will be prepended to every function name, or PREFIX can
           be an empty string ('') if you're confident that there won't be any conflicts with
           functions in your package.

       NAME( CONTENTS )
       NAME( { ATTRIBUTES }, CONTENTS )
       PREFIXNAME( CONTENTS )
       PREFIXNAME( { ATTRIBUTES }, CONTENTS )
           Functions created for `"NAME"' or `"PREFIXNAME"' can be called to create
           XML::Grove::Element objects with the given NAME, ATTRIBUTES, and CONTENT.  The hash
           containing ATTRIBUTES is optional if this element doesn't need attributes.  Strings in
           CONTENT are converted to XML::Grove::Characters objects.

   ELEMENT FACTORY EXAMPLE
        use XML::Grove::Factory;

        XML::Grove::Factory->element_functions('', qw{ HTML HEAD TITLE BODY P });

        $element =
          HTML(
            HEAD(
              TITLE('Some Title')),
            BODY({ bgcolor => '#FFFFFF' },
              P('A paragraph.')));

AUTHOR
       Ken MacLeod, ken AT bitsko.us

       Inspired by the HTML::AsSubs module by Gisle Aas.

SEE ALSO
       perl(1), XML::Grove(3).

       Extensible Markup Language (XML) <http://www.w3c.org/XML>

perl v5.32.0                                2021-01-04                   XML::Grove::Factory(3pm)

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