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pbm(5)                                 File Formats Manual                                 pbm(5)

NAME
       pbm - portable bitmap file format

DESCRIPTION
       The  portable  bitmap  format  is  a lowest common denominator monochrome file format.  It
       serves as the common language of a large family of bitmap conversion filters.  Because the
       format pays no heed to efficiency, it is simple and general enough that one can easily de-
       velop programs to convert to and from just about any other graphics format, or to  manipu-
       late the image.

       This  is  not  a  format  that one would normally use to store a file or to transmit it to
       someone -- it's too expensive and not expressive enough for that.  It's just an intermedi-
       ary format.  In it's purest use, it lives only in a pipe between two other programs.

       The format definition is as follows.

       A  PBM  file  consists  of a sequence of one or more PBM images. There are no data, delim-
       iters, or padding before, after, or between images.

       Each PBM image consists of the following:

       - A "magic number" for identifying the file type.  A pbm image's magic number is  the  two
         characters "P4".

       - Whitespace (blanks, TABs, CRs, LFs).

       - The width in pixels of the image, formatted as ASCII characters in decimal.

       - Whitespace.

       - The height in pixels of the image, again in ASCII decimal.

       - Newline or other single whitespace character.

       - A  raster of Height rows, in order from top to bottom.  Each row is Width bits, packed 8
         to a byte, with don't care bits to fill out the last byte in the row.  Each  bit  repre-
         sents  a  pixel: 1 is black, 0 is white.  The order of the pixels is left to right.  The
         order of their storage within each file byte is most significant bit to  least  signifi-
         cant  bit.  The order of the file bytes is from the beginning of the file toward the end
         of the file.

       - Characters from a "#" to the next end-of-line, before the width/height  line,  are  com-
         ments and are ignored.

       There  is actually another version of the PBM format, even more more simplistic, more lav-
       ishly wasteful of space than PBM, called Plain PBM.  Plain PBM actually  came  first,  but
       even its inventor couldn't stand its recklessly squanderous use of resources after a while
       and switched to what we now know as the regular PBM format.  But Plain PBM is so redundant
       --  so overstated -- that it's virtually impossible to break.  You can send it through the
       most liberal mail system (which was the original purpose of the PBM format)  and  it  will
       arrive  still  readable.   You can flip a dozen random bits and easily piece back together
       the original image.  And we hardly need to define the format here, because you can  decode
       it by inspection.

       The difference is:

       - There is exactly one image in a file.

       - The "magic number" is "P1" instead of "P4".

       - Each  pixel  in  the raster is represented by a byte containing ASCII '1' or '0', repre-
         senting black and white respectively.  There are no fill bits at the end of a row.

       - White space in the raster section is ignored.

       - You can put any junk you want after the raster, if it starts with a white space  charac-
         ter.

       - No line should be longer than 70 characters.

       Here is an example of a small bitmap in the plain PBM format:
       P1
       # feep.pbm
       24 7
       0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
       0 1 1 1 1 0 0 1 1 1 1 0 0 1 1 1 1 0 0 1 1 1 1 0
       0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 1 0
       0 1 1 1 0 0 0 1 1 1 0 0 0 1 1 1 0 0 0 1 1 1 1 0
       0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0
       0 1 0 0 0 0 0 1 1 1 1 0 0 1 1 1 1 0 0 1 0 0 0 0
       0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

       You can generate the Plain PBM format from the regular PBM format (first image in the file
       only) with the pnmtoplainpnm program.

       Programs that read this format should be as lenient as possible, accepting  anything  that
       looks remotely like a bitmap.

COMPATIBILITY
       Before July 2000, there could be at most one image in a PBM file.  As a result, most tools
       to process PBM files ignore (and don't read) any data after the first image.

SEE ALSO
       libpbm(3),pnm(5),pgm(5),ppm(5)

AUTHOR
       Copyright (C) 1989, 1991 by Jef Poskanzer.

                                          05 March 2000                                    pbm(5)

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